WebGL & Virtual Reality

Accompany us beyond the bounds of reality

Where reality reaches its limits, virtual reality takes over. VR allows users to substitute physical contact, travel through corporate history and experience the ins andouts of a machine. Image, product, project or vision, by using WebGL and VR an infinite number of things can be experienced in an entertaining and exciting way.

STEINEL – Exciting insights

It all started with an idea, and by the time the product was launched, the first prototype of the triple-patented gas spring (iGDF) with integrated sensor technology was ready. However, you can't see what's inside the iGDF and how the complete system works from the prototype. That’s no longer a problem for STEINEL's sales staff because with the WebGL presentation, they can offer their customers and interested parties impressive insights into the iGDF and how the system works, either on site or in video meetings.


Volksbank Pforzheim – Diving into history

Volksbank Pforzheim celebrated its 150th anniversary with a series of activities. The absolute highlight was a VR application which, as part of the publicly accessible exhibition, could be used by the public for a whole year in the bank's entrance. It guided the user through three virtual rooms and allowed them to discover the dynamic history of the bank. com-a-tec designed and realised the entire application for Oculus Rift headsets in the Unreal Engine.